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Potato mush client changelog
Potato mush client changelog













potato mush client changelog
  1. Potato mush client changelog for mac#
  2. Potato mush client changelog update#
  3. Potato mush client changelog driver#
  4. Potato mush client changelog android#
  5. Potato mush client changelog windows#

The player could be desynced if their legs were broken during an action.The inventory of the Sarka 120 was accessible through its engine, rather than the trunk.Attacking with animal carcasses could trigger blood particles and knife slashing sounds.

Potato mush client changelog driver#

  • Smoke from a ruined car engine was only displayed for the driver ().
  • In specific cases, the tripwire trap did not display its attachment slot.
  • Client error when attaching/detaching items to/from a tripwire trap.
  • Dug up items were levitating above the ground.
  • Infected/players would not show the "+" symbol in the inventory view when they had only items as attachments.
  • Moving with broken legs while crouched could deal unsteady amounts of shock damage.
  • Shock was not decreasing when swimming backward/sideways with broken legs.
  • Fire mode of the revolver was changing while shooting ().
  • Dead chicken couldn't be buried after being picked up and dropped ().
  • "Place" UI element would show up falsely when pointing at an indoor fireplace with selected consumables.
  • It was possible to detach the tripod from the fireplace while a pot was attached.
  • Fireplaces wouldn't properly disappear if the last attachment removed were stones or a tripod.
  • Player sometimes stepping forward during melee combat with a close target while only intended for far targets.
  • List of Stable Changelogs v1.16 (15 February 2021) There is a separate Experimental build (0.63) available to play. Let it be said one more time that we are not an official source and should not be treated as such.ĭue to the fact that updates included in an Experimental build can change at any time and may not make it to the Stable branch, all changes listed in the Experimental Changelog section should be considered "undocumented." The development team does not always provide an official list of changes for Experimental builds, and as such anything listed here should be considered unofficial.

    Potato mush client changelog update#

    This allows us to document each update as it takes shape and present all relevant observations regarding issues, fixes, and unreleased features/items/information in the most thorough manner possible for the good of historical record. We now compile our own unique changelog during the time that an update is on the Experimental branch, then present a finished list of our own creation when that update is pushed to the Stable branch. Note: Beginning around the release of v0.53, this changelog shifted away from directly copying the official changelog following a Stable update to instead using its own format. With that said, this list can change at any time (especially Experimental changelogs) as things are added, removed, or altered in some way. Some information may be taken from or corroborated with the official changelogs, but each release is documented here independent of official sources, most often prior to a Stable release as a new version is incubating on the Experimental branch. While its editors do strive for accuracy and completeness, this list is not official and should not be treated as such. This page lists the changes made to DayZ Standalone over the course of its development, beginning with its initial release version of 34 on. From there, you can connect as a guest, and our staffers will be happy to assist you in making a character.Note: this page covers the Standalone version of DayZ for information on the Mod, see Mod:Changelog. It should get you connected to us just like that. That is to say, put the first part in the address field, and the port in the port field.

    potato mush client changelog

    Once you’ve made your choice and have it installed, all you need to do is put this address into the connection field. In Chrome, there’s an extension called DuckClient which might just work.

    Potato mush client changelog android#

    Gnomud, Mudlet, and Kildclient are the most notable of them.įor Android users, there is Blowtorch and Mukluk in the Google Play store.

    Potato mush client changelog for mac#

    For Mac users, Potato is also a good choice.įor Linux, there may be a fair number of clients in your package manager of choice.

    Potato mush client changelog windows#

    But don’t worry, just about every modern operating system has one, and there are numerous specially-made clients just for this type of game! You can even get plugins for them in your web browser, if you like.įor Windows users, we recommend MUSHClient or Potato. Naughty Muffin runs on a MUSH engine! That means you need to have a telnet client to connect to it and play.















    Potato mush client changelog